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Some reviews are almost impossible to do without making direct references with other games. Monster Legends is among one of those, since the free-to-play Facebook game owes over a little debt of gratitude into a certain Nintendo-backed IP that starts off with a ‘P.’ The visible difference is you’ll be breeding your own monsters rather than catching them, and while it’s not the type of game that’s going to have mass appeal, it’s enjoyable enough for what exactly it is.

Back story? Cheat Monster Legend Hack Tool Gems doesn’t need to have a back story, thanks significantly. All you will need to know is it takes monsters to combat monsters, and also since building your own a la Pacific Rim isn’t an option, you’re going to need to hatch some instead. Fortunately, you’re given an egg to get you going and a few premium currency to speed with the steps of hatching and feeding it.

Congrats, you’re the proud mom or dad of your own personal monster! Naturally it deserves a habitat to reside in, food to help you it grow – which may be grown on farms, having an investment of some elementary currency (gold) and time – and some… um, companionship. The motto here could be “Gotta breed ’em all” rather than “Gotta catch ’em all” except that may appear a tad too risqué.

Bad jokes aside, all basic monsters provide an elemental type (plus thunder, which isn’t an element, but hey) that defines their special abilities and determines what kind of habitat in which they may live. By breeding 2 types of monsters, say, a fire plus an earth, the resulting egg will create a monster which has abilities from both elements and may live in either one of several habitats. Breeding is straightforward: just drag the two monsters into the breeding ground structure and enable the magic happen. The game doesn’t even appear to care what gender the mother and father are. As Dr. Ian Malcolm might say, life finds an easy method.

Other tasks around the home front include clearing rocks, trees, and meteorites to produce room for additional structures. Unfortunately, you can only have one worker doing a task at one time unless you spring for some premium currency. Habitats and farms can also be upgraded, though doing so quickly gets expensive regarding gold and time. It almost is like this game is daring anyone to spend some real money.

Once you’ve got a couple of monsters readily available, the next task is to load them to your airship and send these people to a chain of islands where they are going to do battle with the bad monsters. Combat is an issue of picking which attacks or abilities to make use of, by using a meter at the time showing your order wherein the monsters are caused by act. Every ability has its own animation, though aside from the specials that you can only use sparingly, these are generally pretty basic. Every fifth battle or more is against an especially tough boss.

What strategy there is involves the rock-paper-scissors dynamic between the elements. That’s where the dual-element monsters come in handy, if your enemies are nonster to fire, maybe an earth attack will continue to work instead. Abilities also cost stamina, though consumables can deal with healing or energy replenishment in the pinch.

Victories earn experience points for both you and your monster, and also potential gold or resources based on a random spin. Both XP and food help in leveling up monsters, that is helpful, and they learn new abilities while they advance. Additionally, they physically grow and transform at regular intervals, providing them with a certain amount of extra personality beyond the fairly generic, not as cute as that ‘P’ brand art. It’s also nice that they have names – one among my starting monsters was dubbed JJ.

There’s more, just like the usual social features and also the method to challenge other players once you reach level 10, but it’s nothing you haven’t seen before on Facebook. Monster Legends is a type of by-the-numbers form of entertainment that really works should you dig the theme and possibly will give you no real joy should you don’t. So that as it appears, it was possible to talk about it entirely by itself merits.